The Magic Kingdom Of Landover - The Magic Kingdom of Landover VOL I Part 68
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The Magic Kingdom of Landover VOL I Part 68

"Oh, telephone." He remembered now what that was. "They don't have a telephone."

Davis Whitsell smiled. "That so?" He sipped at his beer and watched while Abernathy finished his food. The dog could feel him thinking.

"Well, it won't be easy getting you all the way to Virginia," he ventured after a moment.

Abernathy looked up, hesitated, then said, "I have some money to pay my way."

Whitsell shrugged. "Maybe so, but we can't just put you on an airplane or a train and ship you out. There would be all sorts of questions about who or what you were. Uh, pardon me for saying that, but you got to understand that people aren't used to seeing dogs who dress up and walk about and talk like you do."

He cleared his throat. "Other thing is, the little girl said something about you being held prisoner. That right?"

Abernathy nodded. "Elizabeth helped me escape."

"Then this might be dangerous business, me helping you. Someone's going to be pretty unhappy once they find you gone. Someone's liable to be coming after you. That means we have to be extra careful, don't it? 'Cause you're pretty special, you know. Don't find dogs like you every day. Sorry. Men like you, I mean. So best to get in quick, get out quick. Make what we can off this, eh?" He seemed to be thinking his way through the matter. "Won't be easy. You'll have to do exactly what I tell you."

Abernathy nodded. "I understand." He drank the last of his milk. "Can you help at all?"

"Sure! You bet I can!" Whitsell rubbed his hands briskly. "Best thing for now, though, is to get some sleep, then we'll talk about it in the morning, come up with something. Okay? Got the spare room down the hall you can use. Bed's all made up. Alice won't like it, doesn't like anything she can't understand, but I'll handle her, don't you worry. Come on with me."

He took Abernathy down the hall to the spare room, showed him the bed and the bath, provided him with a set of towels, and got him settled in. All the while he was thinking out loud, talking about missed opportunities and once-in-a-lifetime chances. If he could just figure out a way to make things work, he kept saying.

Abernathy pulled off his clothes, climbed into bed, and lay back. He was vaguely bothered by what he was hearing, but he was too exhausted to give the matter proper consideration. He closed his eyes wearily. Whitsell switched off the light, stepped outside, and pulled the door shut behind him.

The house was very still. Just outside, the branches of a tree brushed against the window like claws.

Abernathy listened for only a moment. Then he was asleep.

JERICHO.

It was approaching nightfall when Questor Thews, the kobolds, and the G'home Gnomes arrived at Rhyndweir. The sky was hazy blue-gray with tiny strips of pink where the sun still lingered as it fled from the encroaching darkness. Mist clung to the Greensward in gauzy strips, turning the land to shadows and blurred images. Rain still fell, a thin veil of damp that seemed to hang on the air. Sounds were muted and displaced in the murkiness, and it was as if life had lost all substance and drifted bodiless.

Bunion led the way cautiously as they crossed the bridge spanning the juncture of the rivers that fronted the towering plateau on which the fortress castle of Lord Kallendbor had been built. The town beneath was closing down for the day, a jumbled mix of grunting men and animals, of clanging iron and creaking wood, and of weariness and sweat. The little company passed down the roadway through the shops and cottages; the buildings were dim, squat mounds in the mist, from which slivers of candlelight peeked out warily. The roadway was rutted and muddied from the rain, a morass that sucked at their boots and the horses' hoofs. Heads turned to watch them pass, evidenced momentary interest, then turned quickly away again.

"I'm hungry!" whined Fillip.

"My feet hurt!" added Sot.

But Parsnip hissed softly in warning, and the gnomes went still again.

Then Rhyndweir materialized before them out of the mist and rain. Walls and parapets, towers and battlements, the whole of the great castle slowly took shape, a monstrous ghost hunkered down against the night. It was a massive thing, lifting skyward over a hundred feet, its uppermost spires lost in the low-hanging clouds. Flags hung limply from standards, torches flickered dimly from within their lamps, and dozens of sodden guards kept watch upon the walls. The outer gates yawned open, huge wooden and ironbound jaws fronting a lowered portcullis. The inner gates stood closed. It was a forbidding sight, and the little company approached with mixed feelings of wariness and trepidation.

The gate watch stopped them, asked them to state their business, and then moved them into the shelter of an alcove in the shadow of the wall while a message was carried to the Lord Kallendbor. Time dragged slowly past as they stood shivering and weary in the gloom and the damp. Questor was not pleased; a King's emissary was not to be kept waiting. When their escort finally arrived, a pair of lesser nobles dispatched directly from Kallendbor with perfunctory apologies for the delay, the wizard was quick to voice his displeasure at their treatment. They were representatives of the King, he pointed out coldly-not supplicants. The escort merely apologized once again, no more concerned about the matter than before, and beckoned them inside.

Leaving the horses and pack animals, they circumvented the portcullis and inner gates by slipping through a series of hidden passages in the walls, crossed the main courtyard to the castle proper, entered an all but invisible side door which first had to be unlocked, and then passed down several corridors until they reached a great hall dominated by a huge fireplace at its far end. Logs burned brightly in the hearth, the heat almost suffocating. Questor winced away and squinted into the light.

The Lord Kallendbor turned from where he stood before the blaze-so close to the fire, it seemed to Questor, that he must be scorched. Kallendbor was a big man, tall and heavily muscled, his face and body scarred from countless battles. He wore chain mail tonight beneath his robes, armored boots, and a brace of daggers. His brilliant red hair and beard gave him a striking appearance-more so against the flames of the hearth. When he came forward, it was as if he brought the fire with him.

He dismissed the lesser nobles with a brief nod. "Well met, Questor Thews," he rumbled, extending one callused hand.

Questor accepted the hand and held it. "Better met, my Lord, if I had not been kept waiting so long in the cold and the wet!"

The kobolds hissed softly in agreement, while the G'home Gnomes shrank back behind Questor's legs, their eyes like dinner plates. Kallendbor took them all in at a glance and dismissed them just as quickly.

"My apologies," he offered Questor, withdrawing his hand. "Things have been a bit uncertain of late. I must be cautious these days."

Questor brushed the loose water from his cloak, owlish face twisting into a frown. "Cautious? More than that, I would guess, my Lord. I saw the deployment of your watch, the guards at all the entrances, the portcullis down, and the inner gates closed. I see the armor you wear, even in your own home. You behave as if you are at siege."

Kallendbor rubbed his hands briskly and looked back at the fire. "Perhaps I am." He seemed distracted. "What brings you to Rhyndweir, Questor Thews? Some further bidding of the High Lord? What does he require now? That I battle demons with him? That I chase after that black unicorn again? What does he wish now? Tell me."

Questor hesitated. There was something in the way Kallendbor asked his questions that suggested he already knew the answers. "Something has been stolen from the High Lord," he said finally.

"Ah?" Kallendbor kept his eyes on the blaze. "What might that be? A bottle, perhaps?"

The room went still. Questor held his breath.

"A bottle with dancing clowns painted on it?" Kallendbor added softly.

"You have the bottle in your possession, then." Questor made the question a statement of fact.

Kallendbor turned now, smiling as wickedly as the kobolds ever thought of doing. "Yes, Questor Thews, I have it. A troll gave it to me-a miserable, thieving troll. He thought to sell it to me, actually, this thief. He had stolen it from some other trolls after they had quarreled among themselves. He survived the quarrel, wounded, and came to me. He would not have done so-come to me, that is-if he had been thinking clearly, if he had not been so badly hurt ..."

The big man trailed off, shaking his head. "He told me there was magic in the bottle, a little creature, a demon, a Darkling he said, who could give the holder of the bottle anything he wished. I laughed at him, Questor Thews. You can understand. I have never had much faith in magic; only in strength of arms. Why would you want to sell anything so dear, I asked this troll? Then I saw the fear in his eyes and I knew why. He was frightened of the bottle. Its power was too great. He wanted to be rid of the bottle-but there was enough greed left in him to wish something in return."

Kallendbor looked away. "I think he believed the bottle was responsible somehow for the destruction of his companions-that in some way this creature that lives within caused it."

Questor said nothing, waiting. He wasn't sure yet where this was leading and he wanted to find out.

Kallendbor sighed. "So I paid him the price he asked, and then I had his head cut off and spiked on the gateway. Did you see it when you entered? No? Well, I put it there to remind anyone who needs reminding that I have no use for thieves and swindlers."

Fillip and Sot were shivering against Questor's legs. Questor reached down surreptitiously and slapped them. He straightened again as Kallendbor looked around.

"You claim the bottle belongs to the High Lord, Questor Thews, but the bottle does not bear the mark of the throne." Kallendbor shrugged. "The bottle could belong to anyone."

Questor bristled. "Nevertheless ..."

"Nevertheless," the big man cut in quickly, "I shall give the bottle back to you." He paused. "After I am finished with it."

The flames in the hearth crackled loudly in the silence as they consumed the wood. Questor was buffeted by a mix of emotions. "What are you saying?" he asked.

"That I have a use for this bottle, Questor Thews," the other said quietly. "That I intend to give the magic a chance."

There was something in the big man's eyes that Questor could not identify-something that wasn't anger or determination or anything else he had ever seen there before. "You must reconsider," he advised quickly.

"Reconsider? Why, Questor Thews? Because you say so?"

"Because the magic of the bottle is too dangerous!"

Kallendbor laughed. "Magic doesn't frighten me!"

"Would you challenge the High Lord on this?" Questor was angry now.

The big man's face went hard. "The High Lord isn't here, Questor Thews. Only you."

"As his representative!"

"In my home!" Kallendbor was livid. "Let the matter rest!"

Questor nodded slowly. He recognized now what was reflected in Kallendbor's eyes. It was an almost desperate need. For what, he wondered? What was it that he wanted the bottle to give him?

He cleared his throat. "There is no reason for us to argue, my Lord," he said soothingly. "Tell me-to what use will you put the magic?"

But the big man shook his head. "Not tonight, Questor Thews. Time enough to talk about it tomorrow." He clapped his hands and a scattering of servants appeared. "A hot bath, some dry clothes, and a good meal for our guests," he instructed. "Then to bed."

Questor bowed reluctantly, turned to go, then hesitated. "I still think ..."

"And I think," Kallendbor interrupted pointedly, "that you should rest now, Questor Thews."

He stood there, armor glinting in the firelight, eyes flat and hard. Questor saw there was nothing more to be accomplished at this meeting. He must bide his time.

"Very well, my Lord," he said finally. "Good night to you."

He bowed and departed the room with the kobolds and gnomes in tow.

Later that night, when his companions were sleeping and the castle was at rest, Questor Thews went back. He slipped down the empty corridors, hiding himself with small touches of magic from the few guards he encountered, moving on cat's feet through the stillness. His purpose was rather vague, even in his own mind. He supposed he needed to satisfy himself about Kallendbor and the bottle-that matters were as Rhyndweir's Lord had declared them to be and not as Questor feared.

He reached the great hall without being seen, bypassed its entrance and the sentries standing watch in favor of a connecting anteroom, eased the anteroom door open, then closed it softly behind him. He stood there in the darkness for a moment, letting his eyes adjust. He knew this castle as he knew all the castles of Landover. This one, like most of the others, was a maze of connecting halls and rooms, some known, some secret. He'd learned much that he wasn't necessarily intended to learn while carrying messages in the service of the old King.

When his sight grew sharp enough to permit it, he moved across the room to a shadowed nook, touched a wooden peg in the wall, and pushed gently on the panel it secured. The panel swung back, giving him a clear view of what lay beyond.

Kallendbor sat in a great chair facing the hearth, the bottle with its painted clowns resting loosely in his lap. His face was flushed and his smile an odd grimace. The Darkling skittered about the room, going first to this, then to that, eyes as bright as the flames blazing in the hearth, but infinitely more wicked. Questor found he could not stare into those eyes comfortably for more than an instant.

Kallendbor called, and the Darkling scampered up his arm and rubbed itself against him like a cat. "Master, great master, such strength as I feel in you!" it purred.

Kallendbor laughed, then said to it, "Leave me, creature! Go play!"

The Darkling dropped down again, skittered across the stone floor to the open hearth, and leaped into the fire. Dancing about, the creature played with the flames as if they were cool water.

"Black thing!" Kallendbor hissed. Questor saw him raise an ale mug rather unsteadily, the contents splashing down his front. Kallendbor was drunk.

Questor Thews thought seriously then of stealing the bottle and its loathsome inhabitant from the Lord of Rhyndweir and ending this nonsense once and for all. There would be little risk to himself. He could simply wait until the man tired of his game and returned the bottle to its hiding place, then nip the treasure for himself, collect the Kobolds and the G'home Gnomes, and disappear.

It was a most tempting thought.

But he decided against it. First, everyone who had stolen the bottle had come to a bad end. Second, Questor had never been a thief and did not relish the thought of starting now. Finally, Kallendbor had said he would return the bottle after he finished with it and he deserved the benefit of the doubt. He had always been-despite his other obvious failings-a man of his word.

Reluctantly, Questor set the thought aside.

He risked a final look into the room. Kallendbor sat slumped in his chair, staring at the hearth. Within its flames, the Darkling was laughing and dancing gleefully.

Questor let the wall panel swing shut again, shook his grizzled head doubtfully, and departed for his room.

Dawn brought an end to the rains, with skies swept clear of clouds and gloom and colored once more a vast, depthless blue. Sunshine flooded the valley, and even the dark, catacombed recesses of Rhyndweir seemed bright and new.

Questor and his companions were awakened at first light by a knock on their bedchamber door and a message from Kallendbor. They were to dress and join him for breakfast, the young page announced. After that, they would be going for a ride.

The G'home Gnomes had long since had enough of Kallendbor and begged Questor to be allowed to stay in their rooms where they could draw the window coverings closed again and snuggle safely in the darkness. Questor shrugged and agreed, inwardly relieved that he would not have to contend with their constant whining while dealing with the problem of how to get the bottle back from Kallendbor before he caused any mischief with it. He assigned Parsnip to keep watch over them and arranged for breakfast to be delivered to their rooms. Then, with Bunion in tow, he hurried out to join Rhyndweir's Lord.

Breakfast was almost completed, however, before Kallendbor appeared, armored head to foot and bristling with weapons. In one gloved hand he carried a sack containing an object that was almost certainly the bottle. He greeted Questor perfunctorily and beckoned him to follow.

They went down to the main courtyard. Several hundred knights in full battle dress waited with their mounts. Kallendbor called for his own horse, saw to it that Questor was provided with his gray, mounted, and wheeled the knights into formation. Questor had to hurry to keep up. The gates opened, the portcullis rose with a screech of metal, and out the column rode.

Questor Thews was brought to the forefront to ride directly beside Kallendbor. Bunion raced off on his own, on foot as always, anxious to keep himself clear of the dust and noise of the horsemen. Questor looked once or twice to find him, but the kobold was as invisible as air. The wizard quickly gave up searching and directed his efforts instead to the task of discovering what Kallendbor was up to.

The Lord of Rhyndweir appeared to have no intention of disclosing that information, all but ignoring Questor as he led his men down the rutted roadway through the town. People appeared in the doors and windows of the shops and cottages, and a few halfhearted calls and whistles trailed after. No one in the town had any idea what Kallendbor was about, or cared much, for that matter. They wanted to be kept safe-that was all that really mattered to them. Kallendbor had never been a popular ruler-just a strong one. Twenty Lords ruled the Greensward, but Kallendbor was the most powerful and his people knew it. He was the one Lord to whom the others all deferred. He was the Lord no one dared challenge.

Until now, it seemed.

"I am betrayed, Questor Thews!" Kallendbor was suddenly telling him. "I am beset at every turn in a way I would never have believed possible! Betrayed, mind you, not by my enemies, but by my fellow Lords! Stosyth, Harrandye, Wilse! Lords I thought I could trust-Lords who, at least, were too cowed to act if I did not approve!" Kallendbor's face was scarlet. "But Strehan is the one who surprised and disappointed me most, Questor Thews-Strehan, the closest of them all to me! Like an ungrateful child who bites its father's tending hand!"

He spit into the dirt as they rode, the column winding down across the bridge and out into the grasslands. Leather battle harnesses creaked, metal fastenings clanked, horses snorted and nickered, and men called out. Questor tried to picture the tall, shambling, dour Strehan as a child of any sort, ungrateful or otherwise, and found the task beyond him.

"They have built this ... this tower, Questor Thews!" Kallendbor snapped in fury. "The four of them! Built it at the falls of the Syr, at the juncture of my lands! They tell me it is an outpost, nothing more. They apparently take me for a fool! It stands taller than the walls of Rhyndweir, and its battlements shadow the whole of my eastern borders! If they should choose, they could close off the river itself and dam up the waters that feed my fields! This tower offends me, wizard! It hurts me in ways I would not have thought I could be hurt!"

He bent close as they rode. "I would have destroyed it the moment I discovered it but for the fact that the combined armies of these four dogs guard it as one! I have not the strength to break them without so decimating my own armies as to leave me weakened and vulnerable to all! So I have been forced to endure this ... this aberration!"

He jerked upright again, eyes bits of ice. "But no more!"

Questor saw it all instantly. "My Lord, the magic of the bottle is too dangerous ..."

"Dangerous!" Kallendbor cut him short with a vicious chop of one hand. "Nothing is more dangerous than this tower! Nothing! It must be destroyed! If the magic can serve my needs, then I will chance whatever danger it poses and gladly!"

He wheeled ahead, and Questor was left with a mouthful of dust and a feeling of helplessness in the face of what was surely to come.

They rode northeast toward the Melchor through the remainder of the morning until at last, as the midday approached, the falls of the Syr came into view. There was the tower, a massive, stone-block fortress situated on the bluff at the edge of the falls where they spilled down into the valley. It was indeed a monstrous thing, all black and bristling with battlements and repelling devices. Armed men stalked its parapets, and riders patrolled its causeways. Trumpets and shouts sounded at the approach of Kallendbor's knights, and the tower stirred to life as if a sluggish giant.

The Lord of Rhyndweir signaled for a halt, and the column pulled up at the river's edge some several hundred yards beyond the base of the bluff and the fortress tower. Kallendbor sat looking at the tower for a moment, then called forward one of his knights.

"Tell those in the tower that they have until midday to leave," he instructed. "Say to them, at midday the tower will be destroyed. Now, go."