Starfishers - Passage At Arms - Starfishers - Passage at Arms Part 12
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Starfishers - Passage at Arms Part 12

"Maybe not. It's the only basin aboard. But consider the bright side. You won't have to share with anyone else."

"I'm tempted to throw a tantrum. Only I think I'd get damned unpopular damned fast, throwing my commission around." A couple of Bradley's men are watching me with stony faces, waiting for my reaction.

"True." He's begun whispering. "The Old Man says seeing how much the new officers will take is their favorite sport."

"You and me against the universe, then. Thanks. If there's a next time, I'll know better than to play tourist."

"It's your time outside the Service, I guess. Dulled your instincts. I caught on right away."

He's skirting the edge of a painful subject. I beat the wolf down and reply, "The instincts better come back fast. I don't want to be the poor relation at the feast forever."

The watchers are gone. I've passed the first test.

"The Old Man says first impressions are critical. Half of us are outsiders."

"We'll all know each other better than we want before this's over."

"Hey, Lieutenant," someone shouts through the hatch to Weapons. "The Old Man wants you on the Oh-

one."

O-l. That's Operations. O-2 is Weapons. And so forth.

I dump my gear into my hammock and hand-over-hand up hooks welded to the keel. When we shift to

operational mode, they will become hangers for slinging hammocks and stowing duffel bags.

Getting through the hatches is miserable in parasite mode, even under minimal gravity. The hatches

are against the hull, not near the keel. You have to monkey over on bars welded to the overhead.

They'll become a ladder to the keel when the vessel goes operational.

Once at the hatch I have to hoist myself through, then repeat the process getting to Operations.

"The man who designed this monster ought to be impaled."

"An oft-heard suggestion," Yanevich says. "But the son of a bitch has gone over to the other

firm."

"What?"

He smiles at my expression. "That's why we're all so gung ho. Didn't you know? We can't lay hands

on the bastard till we win the war. Only then we'll have to fight over who gets to do what to him first. You want your shot, you'd better put in your paperwork now. Just don't count on too much being left when your chit comes up."

"There's got to be a better setup."

"No doubt. Actually, it's a computer design. They say the programmers forgot to tell the idiot box there'd be people aboard."

"The Commander sent for me."

"Not a command performance. Just so you can watch departure if you want. We're moving now." He

nods toward the cabin. "The Old Man is up there. Here. Take my screen. It's on forward camera.

This'll do as your duty and battle station for now."

"Not much to see." The bearing and tilt on the camera tell me nothing. Forward. It should be staring at the wall of the wetdock. Instead, the screen shows me an arc of darkness and only a small amount of wall. The lighting seems brilliant by contrast with the darkness.

High on the wall, at the edge of the black arc, a tiny figure in EVA gear is semaphoring its arms.

I wonder what the hell he or she is up to. I'll probably never know. One of the mysteries of TerVeen.

A martial salvo from French horns blares through the compartment. The Old Man shouts, "Turn that

crap down!" The march dwindles till it's barely audible.

Damn! How imperceptive can one man be? We're moving out. We're under way already. Must have been for quite a while. That creeping arc of darkness is naked space. The mother is crawling out of TerVeen's backassward alimentary canal. "They didn't waste any time."

"Excuse me, sir?" The man on my left offers a questioning look. A Tachyon-Detection Specialist, I

see.

"Thinking out loud. Wondering what the devil I'm doing here." I catch the strains of the horns.

"Outward Bound," I realize. I've never heard them sung, but I hear some idiot has put words to an ancient march, retitled it, and made it the official Climber battle hymn. Full of eagerness to be at the enemy. A nitwit's delight.

Someone in the inner circle reads my mind and breaks into song. "Outward Bound," all right. I recognize the version I beard being sung by bunny hoppers in the ruins. From somewhere else an authoritative voice says, "Stow it, Rose." This isn't a voice I recognize. Someone I haven't yet met.

I close my eyes and try to imagine our departure as it would appear to an observer stationed on the wall of the great tunnel. The Climber people come hustling in, hours after the mothercrew has begun its preparations. They swarm. Soon the mother reports all Climbers manned and all hatches sealed and tested. Her people scamper over her body, releasing the holding stays, being careful not to snap them. Winches on the tunnel walls reel them in.

Small space tugs drift out from pockets in the walls and grapple magnetically to pushing spars extending beyond the mother's clinging children.

Behind them, way behind them, a massive set of doors grinds closed. From the observer's viewpoint they're coming together like teeth in Brobdingnagian jaws. They meet with a subaudible thud that shakes the asteroid.

Now another set of doors closes over the first. They snuggle right up tight against the others, but they're coming in from left and right. Very little tunnel atmosphere will leak past them.

Redundancy in all things is an axiom of military technology.

There are several vessels caught in the bay with the departing mother. They have to cease outside work and button up. Their crews are cursing the departing ship for interrupting their routine. In a few days others will be cursing them.

Now the great chamber fills with groans and whines. Huge vacuum pumps are sucking the atmosphere from the tunnel. A lot will be lost anyway, but every tonne saved is a tonne that won't have to be lifted from Canaan.

The noise of the compressors changes and dwindles as the gas pressure falls. Out in the middle of the tunnel, the tugs slow the evacuation process by using little puffs of compressed gas to move the mother up to final departure position.

Now a pair of big doors in front of the mother begins sliding away into the rock of the asteroid.

These are the inner doors, the redundant doors, and they are much thicker that those that have closed behind her. Great titanium slabs, they're fifty meters thick. The doors they back up are even thicker. They're supposed to withstand the worst that can be thrown against them during a surprise attack. If they were breached, the air pressure in the 280 klicks of tunnel would blow ships and people out like pellets out of a scattergun.

The inner doors are open. The outer jaws follow. The observer can peer down a kilometer of tunnel at a round black disk in which diamonds sparkle. Some seem to be winking and moving around, like fireflies. The tugs puff in earnest. The mother's motion becomes perceptible.

A great long beast with donuts stuck to her flanks, moving slowly, slowly, while "Outward Bound"

rings in the observer's ears. Great stuff. Dramatic stuff. The opening shots for a holo-show about the deathless heroes of Climber Fleet One. The mother's norm-thrusters begin to glow. Just warming up. She won't light off till there's no chance her nasty wake will blast back at her tunnelmates.

The tugs are puffing furiously now. If the observer were to step aboard one, he would hear a constant roar, feel the rumble coming right up through the deckplates into his body. Mother ship's velocity is up to thirty centimeters per second.

Thirty cps? Why, that's hardly a kilometer per hour. This ship can race from star to star in a few hundred thousand blinks of an eye.

The tugs stop thrusting except when the mother's main astrogational computers signal that she's drifting off the cen-terline of the tunnel. A little puff here, a little one there, and she keeps sliding along, very, very slowly. They'll play "Outward Bound" a dozen times before her nose breaks the final ragged circle and peeps cautiously into her native element. Groundhog coming up for a look around.

The tugs let go. They have thrusters on both ends. They simply throw it into reverse and scamper back up the tunnel like a pack of fugitive mice. The big doors begin to close.

The mother slides on into the night, like an infant entering the world. She hasn't actually put weigh on but has taken it off. She's coming out the rear end of TerVeen, relative to the asteroid's orbit around Canaan. The difference in orbital velocities is small, but soon she'll drift off the line of TerVeen's orbit.

Before she does, word will come from Control telling her the great doors are sealed. Her thrusters will come to life, burning against the night, blazing off the dull, knobby surface of TerVeen.

She'll gain velocity. And up along her flanks will gather the lean black shapes of her friends, the attack destroyers. The French horns may toot a final hurrah for those who'll never return.

Outward bound.