With the development of ESW, the number of Players in Oasis was increasing non-stop.
At one point, the growth of this was so massive that Alex saw that there were more than 2 billion people registered on Oasis.
Putting that into perspective, that was the equivalent of 25% of people in the world having already logged into Oasis at least once, and considering how high Oasis Player retention was, over 90% of those 2 billion people were still playing and becoming possible Paying Players.
For now, the amount of Players who spent money in the world of Oasis was 1.4 billion, even if it ranged from a monthly fee at ESW to someone who bought a new shirt for a few cents.
Considering that of these 1.4 billion people who spend money on Oasis, 1.2 billion were paying the monthly ESW fee, this corresponded to an income of 12 billion dollars every month, or in GP, approximately 60 million GP monthly !
"With 30 million GP to spend next month I can possibly go to the world of Naruto without much worry after the invasion of NY." Alex thought with a smile as he looked at the amount of GP rising in his account.
Of course, as the world of Naruto had a very different force system from the world of Marvel, where a Chunin would possibly be more lethal than most small heroes, Alex intended to go to that world only after the invasion of NY, since by then , many Players will have already recovered ESW powers and will be able to compete with ninjas without much disadvantage.
"What a shame I don't remember the exact date of the invasion of NY from my previous life but still" Alex thought aloud while searching on the computer.
Looking at the news list, over 90% of it was about things related to Mojang and Elder Scrolls: Warcraft.
Both about Players who managed to find secret missions, and a Player who even managed to unlock a secret class after completing a series of hidden missions.
Everything was progressing very well, until Alex noticed some rather strange news.
[Crime is decreasing rapidly, what is the reason for this?]
Reading the news, Alex was surprised to realize that ESW was even popular among criminals, who instead of forming gangs in real life, started meeting in the game and forming a Guild there!
As there was PK in the game, these Players quickly discovered this and saw that it was possible to kill and extort other Players within the game to get items and money from these Players, and then sell this in real life.
Seeing that it was much safer to do this type of action in the game than in real life, most of the crimes committed by criminals were happening in the virtual world, which made city streets much safer around the world!
The more developed the city, the more likely it is that ESW has positively affected the crime rate.
And since PKing in the game wasn't a crime, criminals didn't have to worry about being arrested in real life! They only had to worry about getting their name red and being caught by guards in the game, but what was it like to spend a few hours, or even a few days trapped in a game compared to spending years trapped in real life?!
The only type of criminals who were disappointed were pedophiles and rapists, who were unable to commit any crime or abuse in the game, as the game's GM system was able to quickly identify this type of action and quickly banned these Players from connecting to Oasis. , making the environment much safer.
For Players who didn't want to deal with criminals trying to rob them, they could very well go to larger, safer cities where the guard was much stricter and which would make the game much more peaceful for them.
But to Alex's surprise, few players chose to go to safer places like that, since unlike in real life where the bandits had weapons and it was dangerous to deal with them, in ESW the Players who were being robbed could fight back, and since the Player was more powerful than the criminal, he could even rob and kill the criminal back, which was extremely satisfying for everyone.
In this way, criminals had to organize themselves better so as not to be robbed by the Players, and the Players had to organize themselves better so as not to fall into criminals' traps, generating a game of cat and mouse between these two types of Players.
"Their average level is already at level 5, not bad" Alex commented while looking at the statistics.
With 7 days since the launch of ESW, the average level of Players having risen to 5 was already something very good, compared to how heavy the penalty for dying was, and that the distances between one mission and another were much greater, this speed was going well.
"Considering that Players will be able to redeem their skills for real life at level 10, by then I will be able to collect several million GP so that a large number of Players can redeem their skills" Alex commented while viewing the list of Players with higher level.
[Capitain - Lv 8]
[Silver - Lv 8]
[Scarlet - Lv 8]
[]
"But for these people they have nothing to do but play?" Alex wondered in surprise as he searched for the identity information of these Players.
To his surprise, he knew all three Players.
Capitain was Steve Rogers, Captain America, Silver and Scarlet were Pietro and Wanda Maximov.
Considering that Steve Rogers had recently woken up in this new world, it really wasn't surprising to see him playing ESW nonstop.
Even more so seeing that Steve was completely a Human Paladin, exactly as Alex imagined he would be.
Pietro was a Rogue while Wanda was a Wizard.
Everyone had classes that suited them perfectly.
"I think that since the game is in virtual reality, the probability of choosing the class that best fits their real-life personality is greater, right?" Alex asked himself trying to find a reason for this.
"Hey, Oasis, have you figured out which skill each of these three will likely choose to redeem in real life at level 10?" Alex curiously asked Oasis's artificial intelligence.