Gor - Beasts Of Gor - Gor - Beasts of Gor Part 12
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Gor - Beasts of Gor Part 12

Behind the table of play on the stage, and a bit to the right, was the table for those who would score. There was a man there from Ar, and one from Cos, and a player from Turia, Timor, a corpulent fellow supposed to be of indisputable integrity and one thought, at any rate, to be of a city far enough removed from the problems of Cos and Ar to be impartial. Also, of course, there were hundreds of men in the tiers who would simultaneously, unofficially, be recording the match. There was little danger of a move being incorrectly recorded. An official in such a situation insane enough to attempt to tamper with the record of the moves would be likely to be torn to pieces. Goreans take their Kaissa seriously.

I saw now upon the stage Reginald of Ti, who was the elected administrator of the caste of players. A fellow with him carried the sand clocks. These clocks are arranged in such a way that each has a tiny spigot which may be opened and closed, this determining whether sand falls or not. These spigots are linked in such a way that when one is open the other must be closed; the spigot turned by a given player closes his own clock's sand passage and opens that of his opponent; when the clocks must both be stopped, as for an adjournment of play, they are placed on their side by the chief judge in the match, in this case Reginald of Ti. There are two Ahn of sand in each player's clock. Each player must complete forty moves before his clock is empty of sand, under penalty of forfeit. The clocks improve tournament play which otherwise could become contests not of Kaissa but of patience, the victory perhaps going to him who was most willing to outsit his opponent There was a movement among some of the younger players to divide the sand in such a way that each player would have one Ahn for the first twenty moves, and one Ahn for the second twenty moves, subject to the same forfeiture conditions as the two-Ahn clock. The point of this, I was told, would be to improve Kaissa in the second Ahn. It was true that many times even masters found themselves in time pressure in the second Ahn, having perhaps only a few Elm sand left for eight or ten moves. On the other hand, there seemed little likelihood of this Innovation being accepted. Tradition was against it, of course. Also, it was felt preferable by many for a player to be able to decide for himself, under the conditions of a given game, the duration of his speculations on a given move. He is thought by many better able to govern his own play when there is only a single time pressure to be considered, that of the full two Ahn, I rather agree with the latter view. There are precision chronometers on Gor, incidentally, and a more mechanical method of time control is technically feasible. The sand clocks, on the other hand, tend to be a matter of tournament tradition.

Centius of Cos tossed his cap into the crowd and men, too, fought to possess it.

He lifted his arms to the crowd. He seemed in a good mood.

He walked across the stage, in front of the table of play, to greet Scormus of Ar. He extended his hand to him in the comraderie of players. Scormus of Ar, however, angrily turned away.

Centius of Cos did not seem disturbed at this rebuff and turned about again and, lifting his hands again to the crowd, returned to the side of the stage where his party stood.

Scormus of Ar paced angrily on the stage. He wiped the palms of his hands on his robe.

He would not look upon, nor touch, Centius of Cos in friendship. Such a simple gesture might weaken his intensity, the height of his hatreds, his readiness to do battle. His brilliance, his competitive edge, must be at its peak. Scormus of Ar reminded me of men of the caste of Assassins, as they sometimes are, before they begin their hunt. The edge must be sharp, the resolve must be merciless, the instinct to kill must in no way be blunted.

The two men then approached the table.

Behind them, more than forty feet high, and fifty feet wide, was a great vertical board. On this board, dominating It, there was a giant representation of a Kaissa board. On it, on their pegs, hung the pieces in their initial positions. On this board those in the audience would follow the game. To the left of the board were two columns, vertical, one for yellow, one for red, where the moves, as they took place, would be recorded. There were similar boards, though smaller, at various places about the fair, where men who could not afford the fee to enter the amphitheater might stand and watch the progress of play. Messengers at the back of the amphitheater, coming and going, delivered the moves to these various boards.

A great hush fell over the crowd.

We sat down.

The judge, Reginald of Ti, four others of the caste of players behind him, had finished speaking to Scormus and Centius, and the scorers.

There was not a sound in that great amphitheater.

Centius of. Cos and Scormus of Ar took their places at the table.

The stillness, for so large a crowd, was almost frightening.

I saw Scormus of Ar incline his head briefly. Reginald of Ti turned the spigot on the clock of Centius of Cos, which opened the sand passage in the clock of Scormus.

The hand of Scormus reached forth. It did not hesitate. The move was made. He then turned the spigot on his clock, ceasing its flow of sand, beginning that in the clock of Centius.

The move, of course, was Ubara's Spearman to Ubara five.

There was a cheer from the crowd.

"The Ubara's Gambit!" called a man near me.

We watched the large, yellow plaque, representing the Ubara's Spearman, hung on its peg at Ubara five. Two young men, apprentices in the caste of players, on scaffolding, placed the plaque. Another young man, also apprenticed in the caste of players, recorded this move, in red chalk, at the left of the board. Hundreds of men in the audience also recorded the move on their own score sheets. Some men had small peg boards with them, on which they would follow the game. On these boards they could, of course, consider variations and possible continuations.

It was indeed, I suspected, that opening. It is one of the most wicked and merciless in the repertoire of the game. It is often played by tournament masters. Indeed, it is the most common single opening used among masters. It is difficult to meet and in many of its lines has no clear refutation; it may be played accepted or declined; it would be red's hope not to refute but to neutralize in the middle game; if red could manage to achieve equality by the twentieth move he might account himself successful. Scormus of Ar, though almost universally a versatile and brilliant player, was particularly masterful in this opening; he had used it for victory in the Turian tournaments of the ninth year of the Ubarate of Phanias Turmus; in the open tournaments of Anango, Helmutsport, Tharna, Tyros and Ko-ro-ba, all played within the past five years; in the winter tournament of the last Sardar Fair and in the city championship of Ar, played some six weeks ago. In Ar, when Scormus had achieved capture of Home Stone, Marlenus himself, Ubar of the city, had showered gold upon the board. Some regarded winning the city championship of Ar as tantamount to victory at the Fair of En'Kara. It is, in the eyes of many followers of Kaissa, easily the second most coveted crown in the game. Centius of Cos, of course, would also be a master of the Ubara's Gambit. Indeed, he was so well versed in the gambit, from both the perspective of yellow and red, that he would doubtless play now for a draw. I did not think he would be successful. He sat across the board from Scormus of Ar. Most players of the master level, incidentally, know this opening several moves into the game in more than a hundred variations.

"Why does Centius not move?" asked the man next to me.

"I do not know," I said.

"Perhaps he is considering resigning," said a fellow some two places down the tier.

"Some thought Scormus would use the Two Tarnsmen Opening," said another fellow.

"He might have," said another, "with a lesser player."

"He is taking no chances," said another man.

I rather agreed with these thoughts. Scormus of Ar, no irrational fool, knew he played a fine master, one of the seven or eight top-rated players on the planet. Centius of Cos, doubtless, was past his prime. His games, in recent years, had seemed less battles, less cruel, exact duels, than obscure attempts to achieve something on the Kaissa board which even many members of the caste of players did not profess to understand. Indeed, there were even higher rated players on Gor than Centius of Cos, but, somehow, it had seemed that it was he whom Scormus of Ar must meet to establish his supremacy in the game. Many regarded Centius of Cos, in spite of his victories or defeats or draws, as the finest player of Kaissa of all time. It was the luminosity of his reputation which had seemed to make the grandeur of Scormus less glorious. "I shall destroy him," had said Scormus. But he would play him with care. That he had chosen the Ubara's Gambit indicated the respect in which he held Centius of Cos and the seriousness with which he approached the match.

Scormus would play like an Assassin. He would be merciless, and he would take no chances.

Centius of Cos was looking at the board. He seemed bemused, as though he were thinking of something, something perhaps oddly irrelevant to the game at hand. His right hand had lifted, and poised itself over his own Ubara's Spearman, but then he had withdrawn his hand.

"Why does he not move?" asked a man.

Centius of Cos looked at the board.

The correct response, of course, whether the Ubara's Gambit be accepted or declined, is to bring one's own Ubara's Spearman to Ubara five. This will contest the center and prohibit the advance of the opposing spearman. Yellow's next move, of course, is to advance the Ubara's Tarnsman's Spearman to Ubara's Tarnsman's five, attacking red's defending spearman. Red then elects to accept or decline the gambit, accepting by capturing the Ubara's Tarnsman's spearman, but surrendering the center in doing so, or declining the gambit, by defending his spearman, and thus constricting his position. The gambit is playable both ways, but not with the hope of retaining the captured spearman for a material advantage. We wished Centius to move the Ubara's Spearman to Ubara five, so that Scormus might play the Ubara's Tarnsman's Spear-man to Ubara's Tarnsman's five. We were then eager to see if Centius would play the gambit accepted or declined.

"Does he not know his clock is open?" asked a man.

It did seem strange that Centius did not move swiftly at this point in the game. He might need this time later, when in the middle game he was defending himself against the onslaughts and combinations of Scormus or in the end game, where the contest's outcome might well hang upon a single, subtle, delicate move on a board almost freed of pieces.

The sand flowed from the clock of Centius.

Had the hand of Centius touched his Ubara's Spearman be would have been committed to moving it. Too, it might be mentioned, if he should place a piece on a given square and remove his hand from the piece, the piece must remain where it was placed, subject, of course, to the consideration that the placement constitutes a legal move.

But Centius of Cos had not touched the Ubara's Spearman.

No scorer or judge had contested that.

He looked at the board for a time, and then, not looking at Scormus of Ar, moved a piece.

I saw one of the scorers rise to his feet. Scormus of Ar looked at Centius of Cos. The two young men who had already picked up the Ubara's Spearman's plaque seemed confused. Then they put it aside.

Centius of Cos turned the spigot on his clock, opening the clock of Scormus.

We saw, on the great board, the placement not of the Ubara's Spearman at Ubara five, but of the Ubar's Spearman at Ubar five.

It was now subject to capture by yellow's Ubara's Spearman.

There was a stunned silence in the crowd.

"Would he play the Center Defense against one such as Scormus?" asked a man.

That seemed incredible. A child could crush the Center Defense. Its weaknesses had been well understood for centuries.

The purpose of the Center Defense is to draw the yellow Spearman front the center. Yellow, of course, may ignore the attack, and simply thrust deeper into red territory. On the other hand, yellow commonly strikes obliquely, capturing the red spearman. Red then recaptures with his Ubar. Unfortunately for red, however, the Ubar, a quite valuable piece, rated at nine points, like the Ubara, has been too early centralized. Yellow simply advances the Ubara's Rider of the High Thalarion. This exposes the advanced Ubar to the immediate attack of the Initiate at Initiate one. The Ubar must then retreat, losing time. Yellow's Initiate, of course, has now been developed. The move by the capturing yellow spearman, too, of course, has already, besides capturing the red spearman, developed the yellow Ubara.

The Center Defense is certainly not to be generally recommended.

Still, Centius of Cos was playing it.

I found this intriguing. Sometimes masters develop new variations of old, neglected openings. Old mines are sometimes not deficient in concealed gold. At the least the opponent is less likely to be familiar with these supposedly obsolete, refutable beginnings. Their occasional employment, incidentally, freshens the game. Too often master-level Kaissa becomes overly routine, almost automatic, particularly in the first twenty moves. This is the result, of course, pf the incredible amount of analysis to which the openings have been subjected. Some games, in a sense, do not begin until the twentieth move.

I looked at the great board.

Scormus, as I would have expected, captured the red spearman.

Some of the most brilliant games on record, incidentally, have been spun forth from openings now often regarded as weak or anachronistic.

The Center Defense seemed an implausible candidate however from which to project a brilliancy, unless perhaps the brilliancy might involve some swift and devastating exploitation of red's temerity by yellow.

Still Centius of Cos seemed prepared to meet Scormus with the Center Defense.

The crowd was quite restless.

But Centius of Cos did not play to retake with the Ubar.

The crowd watched, stunned.

Centius of Cos had moved his Ubar's Tarnsman's Spearman to Ubar's Tarnsman four.

It was undefended.

The Center Defense was not being played. Men looked at one another. Centius of Cos had already lost a piece, a spearman. One does not give pieces to a Scormus of Ar.

Most masters, down a spearman to Scormus of Ar, would tip their Ubar.

But another spearman now stood en prise, vulnerably subject to capture by the threatening, advancing spearman of yellow.

"Spearman takes Spearman," said a man next to me. I, too, could see the great board.

Red was now two spearmen down.

Red would now advance his Ubar's Rider of the High Tharlarion, to develop his Ubar's Initiate and, simultaneously, expose the yellow spearman to the Initiate's attack.

"No! No!" cried a merchant of Cos.

Instead Centius of Cos had advanced his Ubar's Scribe's Spearman to Ubar's Scribe three.

Another piece now stood helplessly en prise.

I grew cold with fury, though I stood to win a hundred golden tarns.

Scormus of Ar looked upon Centius of Cos with contempt He looked, too, to the scorers and judges. They looked away, not meeting his eyes. The party of Cos left the stage.

I wondered how much gold Centius of Cos had taken that he would so betray Kaissa and the island of his birth. He could have done what he did more subtly, a delicate, pretended miscalculation somewhere between the fortieth and fiftieth move, a pretended misjudgment so subtle that even members of the caste of players would never be certain whether or not it was deliberate, but he had not chosen to do so. He had chosen to make his treachery to the game and Cos explicit.

Scormus of Ar rose to his feet and went to the table of the scorers and judges. They conversed with him, angrily. Scormus then went to the party of Ar. One of them, a captain. went to the scorers and judges. I saw Reginald of Ti, high judge, shaking his head.

"They are asking for the award of the game," said the man next to me.

"Yes," I said. I did not blame Scormus of Ar for not wishing to participate in this farce.

Centius of Cos sat still, unperturbed, looking at the board. He set the clocks on their side, that the sand would not be draining from the clock of Scormus.

The party of Ar, and Scormus, I gathered, had lost their petition to the judges.

Scormus returned to his place.

Reginald of Ti, high judge, righted the docks. The hand of Scormus moved.

"Spearman takes Spearman," said the man next to me. Centius of Cos had now lost three spearmen.

He must now, at last, take the advancing yellow spearman, so deep in his territory, with his Ubar's Rider of the High Tharlarion. If he did not take with the Rider of the High Tharlarion at this point it, too, would be lost.

Centius of Cos moved his Ubara to Ubar's Scribe four. Did he not know his Rider of the High Tharlarion was en prise!

Was he a child who had never played Kaissa? Did he not know how the pieces moved?

No, the explanation was much more simple. He had chosen to make his treachery to Kaissa and the island of Cos explicit. I thought perhaps he was insane. Did he not know the nature of the men of Gor?

"Kill Centius of Cos!" I heard cry. "Kill him! Kill him!"

Guardsmen at the stage's edge, with shields, buffeted back a man who, with drawn knife, had tried to climb to the level where sat the table of the game.

Centius of Cos seemed not to notice the man who had been struck back from the edge of the stage. He seemed not to note the angry cries from the crowd, the menace, of its gathering rage. I saw many men rising to their feet. Several raised their fists.

"I call for a cancellation of all wagers!" cried a man from Cos. He had, I assumed, bet upon the champion of Cos. It would indeed be a sorry way in which to lose one's money. Several men had bet fortunes on the match. There were few in the audience who had not put something on one or the other of the two players.

But among the angriest of the crowd, interestingly, were hot-headed men of Ar itself. They felt they would be cheated of the victory were it so fraudulently surrendered to them.

I wondered who had bought the honor of Centius of Cos, to whom he had sold his integrity.

"Kill Centius of Cos!" I heard.

I did not think my hundred tarns were in danger, for it would be madness on the part of the odds merchants to repudiate the documented bargainings they had arranged. I did think, however, that I would not much relish my winnings.

Guardsmen, with spear butts and cruel shield rims, forced back two more men from the stage's edge.

Scormus of Ar moved a piece.

"Spearman takes Rider of the High Tharlarion," said the man next to me, bitterly.

I saw this on the great board. Yellow's pieces, as they are arranged, begin from their placements at the lower edge of the great board, red's pieces from their placement at its upper edge.

Centius of Cos had now lost four pieces, without a single retaliatory or compensating capture. He was four pieces down, three spearmen and a Rider of the High Tharlarion. His minor pieces on the Ubar's side had almost been wiped out. I noted, however, that he had not lost a major piece. The response of Centius of Cos to the loss of his Rider of the High Tharlarion was to retake with his Ubar's Initiate.