So they got one of the artifacts? Kendra asked, gripping the arms of her chair.
We don't know, Grandpa said. We hope not. You remember Maddox, the fairy broker? He went into the preserve after it fell to perform reconnaissance. We have not heard back.
How long ago? Seth asked.
More than three months, Grandma said.
The secret preserve was in Brazil, Grandpa said. They thwarted an infiltration there two years ago. Then this past February... we don't know what happened.
What artifact was hidden there? Seth asked, wide-eyed.
Impossible to say, Grandpa said. We have a rough idea of what the artifacts are, but no clue which is hidden where.
What are they? Kendra asked.
Grandpa looked at Grandma, who shrugged. One94 grants power over s.p.a.ce, another over time. A third grantsunlimited sight. A fourth can heal any ailment. And one bestows immortality.
The details have been deliberately shrouded in mystery, Grandma said.
The magic they wield is greater than any we know, Grandpa said. For example, there are ways to get from one place to another besides walking, but the artifact that grants power over s.p.a.ce does so in ways superior to any known spell or relic or creature.
And somehow, used together, they can open the demon prison? Kendra clarified.
Exactly, Grandpa confirmed. Which is why they must remain apart and out of the hands of our enemies at all costs.
One concern is that if the Society could get their hands on one, they could use it to help retrieve the others.
But they may already have one, Seth said.
We can only hope that the fallen preserve in Brazil was as inhospitable for them as it apparently was for Maddox, Grandma said. Others have been sent since Maddox vanished.
None have returned. Naturally we must take precautions as if the worst has happened.
So where do Seth and I come into all of this? Kendra asked.
Grandpa took a sip from a tall gla.s.s of orange juice. He furrowed his brow. We're not entirely sure. We know the Society has taken a serious interest in you two. We worry that they may know something more than we do about the change the fairies wrought in Kendra, something that makes95 them believe she could be of use to them. They infiltratedyour school and tried to win your trust. They used Seth to free a captive demon. Almost certainly they meant to abduct you. Their ultimate goal is hard to divine.
The Sphinx himself wants to meet Kendra, Grandma said.
He's here? Seth exclaimed.
Nearby, Grandpa said. He never stays in one place long. Most recently he was doing damage control in Brazil.
But he has become concerned that Fablehaven may be the next target. There have been numerous rumors of Society activity in the area, even beyond what happened with the two of you. I got in touch with him last night. He wants to meet Kendra and see if he can discern why the Society has become so interested in her.
I want to meet him too, Seth said.
We plan to bring you as well, Grandpa said, to see if something can be done about that bite.
I'm sick of waiting; what's the story? Seth sounded exasperated.
Olloch the Glutton is a demon enchanted by a peculiar spell, Grandpa explained. He remains in a petrified state, inert, until somebody feeds him. He bites the hand that feeds him and, after that, gradually awakens, driven by an insatiable hunger. He eats, and as he eats, he grows. As his size increases, so does his power, and he does not stop eating until he consumes the person who initially awakened him.
He's going to eat me? Seth cried.
He's going to try, Grandpa said.96 Can he get into Fablehaven?I don't think so, Grandpa said. But the day will soon come when he will prowl our borders, searching for an opportunity to strike, gaining more power every day as he continues to gorge himself. He will be inexorably drawn to you. The only places to hide are those he cannot access.
There has to be something we can do! Seth said.
That is why I want to bring you to the Sphinx, Grandpa said. His wisdom has proven equal to situations more challenging than this. Don't worry, we won't let Olloch devour you.
Seth put his face in his hands. Why does everything I do go wrong? He looked up. I thought I was being helpful.
This was not your fault, Grandma said. You were being very brave, and trying to do the right thing. Sadly, Errol was taking advantage of you.
Do you know anything about Errol? Kendra asked.
Nothing, Grandpa said.
How did he find out about the fairies?
Grandpa sighed. We have a theory. Last week, we found an imp, one of the big kind, pa.s.sing information to a caped figure through the border fence. We could not catch the person he was informing-the stranger made a hasty retreat.
But we managed to apprehend the imp.
The rogue would have gotten away if not for your grandpa, Grandma said.
Choosing between me and Tanu, the imp tried to get past me, Grandpa said. I tackled him, but he was amazingly strong. He hurled me into a gully. I felt my arm snap97 beneath me, and fractured my tibia. But I managed to slowthe brute long enough for Tanu to use a concoction that paralyzed him.
Where is he now? Seth asked.
In the dungeon, Grandpa said.
The bas.e.m.e.nt, Grandma clarified.
So that's what's down there! Seth cried.
Among other things, Grandpa said. Unaccompanied, the dungeon is absolutely off-limits to you two.
Big surprise, Seth mumbled.
Anyhow, Grandpa said, the point is, we believe that the imp, and perhaps others, must have leaked the experience Kendra had with the fairies to the Society. Imps are crafty spies.
Are we going to have to hide here for the rest of our lives? Kendra asked.
Grandpa slapped his hand down on the arm of the wheelchair. Who said anything about hiding? We'll be taking action. Finding and moving the artifact. Investigating why the Society is interested in you. Consulting with the Sphinx.
And offering you two world-cla.s.s training from some of the most skilled adventurers anywhere, Grandma said. You need to learn about the world you are being drawn into, and you could find no better teachers than Tanu, Vanessa, and Coulter.
They're going to teach us? Seth asked, eyes shining.
They will be your mentors, Grandpa said. At this point, sitting still would be a mistake. You two will have98 opportunities to accompany them on some of their outingsas they search for the artifact.
Not when they do anything truly dangerous, Grandma amended.
No, Grandpa said. But you'll get to see a new side of Fablehaven. And learn a trick or two that may help you in the future. Ignorance is no longer a protection for either of you.
Coulter may be tough to work with, particularly for Kendra, Grandma said with a trace of bitterness. He has a prehistoric outlook on certain issues, and a difficult personality.
But he also has a lot to offer. If all else fails, Vanessa has agreed to take up the slack.
They do not know the extent of what we have told you, Grandpa said. They think we informed you that they are hunting for a hidden relic, and they understand that you are to accompany them when prudence will allow it. They have no idea that we revealed the true nature of the artifact or the fact that Fablehaven is a secret preserve. You must keep those details to yourselves. I don't want anyone learning how much you know.
No problem, Seth said.
What do they think we believe the artifact is? Kendra said.
A magical relic that will help us in our fight against the Society, Grandma said. An unknown talisman rumored to be hidden on the property. We told them we would keep it vague, and that they should do the same.99 If we find it, Seth said, why don't we use it againstErrol and his friends?
The artifacts have remained in our possession for millennia precisely because we have not sought to use them, Grandpa said. Those watching over them have not even known where they are hidden. If we use them, it will be only a matter of time before we misuse them, and they fall into the wrong hands.
That makes sense, Kendra said. When will we see the Sphinx?
He should let me know shortly, Grandpa said, dabbing the corner of his mouth with his napkin. You now know all we know about the new threat we are facing. We have treated you as adults, and expect you to behave accordingly.
Get to know our new arrivals, Grandma said.
Learning from them will be a once-in-a-lifetime experience.
When do we start? Seth asked.
Immediately, Grandpa answered.100Tanu When Kendra and Seth exited the study, Dale was waiting on the other side of the door. Ready to start summer school? he asked.
If it means we get to see cool monsters, absolutely, Seth replied.
Follow me, Dale said. He led them into the parlor, where Tanu sat reading a leather-bound book. Your pupils have arrived, Dale announced.
Tanu stood up. Dale was tall, but Tanu was half a head taller. And much thicker. He wore a rugged, long-sleeved shirt and jeans. Please have a seat, he said in his deep, mild voice. Kendra and Seth sat down on a sofa, and Dale departed. Your grandparents told you about the relic we are hunting? he asked.101 They weren't very specific, Kendra said. What exactlyis it? She figured that if she didn't sound curious, it would look suspicious.
We don't know many of the details, Tanu said, his dark eyes flicking back and forth between the two of them. Only that it is rumored to be quite powerful, and could help us keep the preserves safe from the Society. You two will be helping in the pursuit of this hidden treasure. But first we need to get acquainted.
Tanu asked them several standard questions. He found out that Seth was going into seventh grade, that he liked to ride his bike and play practical jokes, and that he had once captured a fairy using a jar and a mirror. He learned that Kendra was heading into ninth grade, that her favorite subjects were history and English, and that she played halfback on the school soccer team. He did not ask Kendra about the fairy army.
It's only fair that I now tell you about myself, Tanu said. Do you have any questions?
Are you from Hawaii? Seth asked.
I grew up in Pasadena, Tanu said. But my ancestors are from Anaheim. He flashed a broad smile, showing big white teeth. I'm Samoan. I've only been there as a visitor, though.
Have you traveled a lot? Kendra asked.
More than my fair share, he admitted. I've been around the world many times, seen many strange sights. My father made potions, and his father before him, going back many generations. My dad taught me what I know. He101 102 retired a few years back. He lives in Arizona in the winter,Idaho in the summer.
Do you have a family? Kendra asked.
I have my folks, some brothers and sisters, and a bunch of nieces and nephews and cousins. No wife, no kids. Drives my folks crazy. Everybody wants me to settle down. Dad once tried to slip me a love potion to make me fall for some neighbor girl that he liked. He already has seventeen grandkids, but he says he wants some from his eldest. I'll throw down roots someday. Not yet.
You know how to make love potions? Seth asked.
And avoid them, Tanu grinned.
What else can you make? Seth asked.
Potions to cure illnesses, potions to induce sleep, potions that awaken lost memories, Tanu said. It all depends on what I have to work with. The toughest part of being a potion master is collecting ingredients. Only magical ingredients yield magical results. I study cause and effect, and I benefit from the studies of many who came before me.
I try to figure out how to combine different materials to achieve a desired outcome.
Where do you get ingredients? Kendra asked.
The most powerful ingredients are usually by-products of magical creatures, Tanu explained. Viola, the milch cow, is a potion master's dream. Her milk, her blood, her dung, her sweat, her tears, her saliva-they all have different magical properties. At an icy preserve in Greenland, on the coast, they get their milk from a gigantic walrus, nearly a thousand years old, one of the eldest animals on the planet.103 The derivatives of the walrus have different properties fromthe cow's. Along with certain similarities.
Cool, Seth said.
It is fascinating, Tanu admitted. You never know what skills you'll need. I've climbed mountains, picked locks, ventured deep underwater, and learned foreign languages.
Sometimes you can trade for ingredients, or purchase them. But you have to be careful. Some potion makers are unscrupulous. They get their ingredients in horrible ways.
Dragon tears, for example. A very potent ingredient, but hard to come by. Dragons cry only when they are in the deepest mourning or when they have committed a terrible betrayal. They cannot fake the tears. There are bad people out there who would capture a young dragon and then murder its dear ones just to collect the tears. You don't want to support that kind of barbarity, so you have to be careful who you trade with, and who you buy from. Most of the best potion makers prefer to find their own ingredients. Which is why some of the best potion makers don't live very long.
Do you collect your own ingredients? Seth asked.
Most of the time, Tanu said. Every now and again I barter with reputable dealers. I can find much of what I need on preserves. Other items I locate in the wild. My grandfather lived to retirement and died in his sleep. My dad lived to retirement and is still with us. They taught me some good tricks that help keep me safe. Hopefully I can pa.s.s some of that knowledge along to you.
Tanu picked up a pouch that was sitting next to his chair. He began removing small bottles with narrow necks105 and arranging them in a single row on the coffee table.What are those? Seth asked.
Tanu glanced up. Part of a demonstration, to prove that I know my trade. A family specialty-bottled-up emotions.
Drinking them will make us feel a certain way? Kendra asked.
Temporarily, yes, Tanu said. In large doses the emotions can be overpowering. I want each of you to choose an emotion to sample. I'll mix you a small dose. The emotions will pa.s.s quickly. You can try fear, rage, embarra.s.sment, or sorrow. He removed more items from his pouch-jars, vials, and a small sandwich bag full of leaves.
Are they all bad emotions? Kendra asked.
I can do courage, calm, confidence, and joy, among others. But the negative emotions make better demonstrations.
They are more shocking, and less addictive.
I want to try fear, Seth said, coming to stand near.