Losing Money to Be a Tycoon - Chapter 1630
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Chapter 1630

Chapter 1629: Combining Game And Reality

At the beginning of the video, Qiao Liang had mainly eliminated the argument about the lack of gameplay in the original review and negative review ma.n.u.script of the game.

However, that alone was not enough to attack this review ma.n.u.script fundamentally.

At most, both sides spoke their own language and had their own reasons.

As for which side players would agree with, that would depend on whether they could feel the joy contained in the game Tailoring.

That was obviously not good for Qiao Liang.

That was because quant.i.tative clothing could be seen as a variant of a certain farming game. This game type was originally a niche genre. In this group, those who liked to pinch people and design clothes were even more niche. Using VR games as a filter, the true target group of this game would be very small.

Therefore, Qiao Liang had to find another angle to counterattack this review black ma.n.u.script.

The game Tailoring has marked a new entry point for Slow Movement Studio that has affected reality through the game.

Here, I would like to first raise a question. Why is the clothing brand linked to the game Tailoring called Luxury?

In the current era, it doesnt seem smart to come up with this name.

Its an indisputable fact that foreign clothing brands are collecting IQ tax from domestic Chinese leeks. This has also aroused the disgust of more and more consumers. Recently, many foreign brands have joined forces to resist our countrys high-quality cotton, causing even more anger!

In the context of such a strong patriotism, ordinary consumers in the country are willing to support domestic brands. They support brands that do not charge IQ tax or excessive marketing. They work hard on the average-priced brand of products and become a trend and trend in the general trend!

Yet, the brand name Luxury doesnt fit in well with other local clothing brands.

First of all, he used an English word as the brand name. Whats more, this English brand name means luxury goods.

Isnt that going against the current wishes of domestic consumers?

Its obviously a domestic product, but it pretends to be a western brand. Its obviously a cheap clothing, but it has to be made into a luxury brand.

If you look at it from this perspective, you would feel that this brand has been filled with twists and turns from the beginning.

However, if everyone knew the reason behind the brand name Luxury and the meaning behind it, they would not think so.

This clothing brand was originally a cla.s.sic work from Tengda Games, which is an interactive movie game, Struggle.

In Struggle, the creators deeply exposed and criticized consumerism for the poison of ordinary people. The clothing brand is both a tool for the rich to harvest the poor and a form of training for the rich to train the poor.

The rich have attached many additional concepts to the clothing brands, thus creating the illusion that wearing these branded suits and holding onto branded bags would allow them to look presentable and integrate into the rich circle.

However, in reality, real rich people dont need the brand Luxury to prove their ident.i.ties. Instead, ordinary salarymen who flock to Luxury rely on their salaries to support themselves!

This simple and crude name also represented the att.i.tude of the creator towards the clothing brand. The golden logo formed by the two alphabets L looks bright on the surface, but in fact, they dress themselves up in a high-sounding manner by constantly drinking the blood of the poor.

Once you understand this point, you can look at the real luxury brand. Everyone will realize that it is actually the exact opposite of the luxury clothing brand in the game.

In reality, this luxury clothing brand has separated the marketing and luxury goods attributes of the products to the maximum. We can see on the official website that all of the luxury clothings are basically cheap clothes. The premium is not obvious on the basis of the original design fees and raw materials processing fees. At the very least, we can tell the difference in price at a glance compared to foreign brands.

After I checked online, I realized that the raw materials and processing factories of the luxury clothing brands are all in China. Whats more, they use the best raw materials and the best factory. In this aspect, they are actually not much different from foreign brands because most of these foreign brands manufacturers are also in China.

Of course, someone might say that the value of a piece of clothing is not only the raw materials and processing, but other aspects are also very important, such as brand value and design.

If these are included in the cost, the price would definitely increase. Luxury clothing brands cannot meet consumers needs very well in these two aspects, so the low price is just a last resort.

However, that is obviously not the case! Luxury clothing brands have already considered these aspects.

First of all, in terms of style and design, the luxury clothing brand has hired some well-known designers in the country to design. Of course, some people might say that this is far from enough. After all, there is a certain gap between the domestic fas.h.i.+on designers standards and design standards compared to the international top designers.

Thats why theres another trump card to the luxury apparel. Thats the game Tailoring.

I wonder if everyone still remembers how Tengda Corporation responded to GOG and IOI in the initial update war?

At that time, IOI was not an idle company. They were ambitious in producing various new heroes every day, hoping to quickly expand and seize the market with frequent version updates. GOG did not forcefully pile up manpower. Instead, they thought of a better solution.

GOG will soon have a large number of outstanding hero designs by collecting players creativity on the forum. The official designers will conduct a comprehensive evaluation of these ideas. They will completely accept good ideas and split the profits with the creators. They will improve some slightly worse ideas and integrate them into the game as much as possible.

GOG is crus.h.i.+ng IOI in terms of quant.i.ty and quality. Many outstanding cla.s.sic heroes that we have played now, such as Literary Genius of the Winds, appeared during this period.

This means that the creativity of the people is endless!

Its the same for clothing designs. Once the widespread gamers and designers are activated, all sorts of outstanding designs will definitely appear. Whats more, there is a perfect screening mechanism for the game quantified clothes. These designs will be screened layer by layer by gamers. They will be able to maximize the taste of ordinary people and reflect the beauty needs of the public.

How many famous designers have so many advanced theories, but they have designed clothes that are eye-catching and unacceptable to ordinary people? Whats more, Western cultural beauty might be very outstanding in the system that they are good at, but they will never be able to make outstanding Eastern clothing.

Luxury clothing brands want to give this right to ordinary players. They want to achieve a unique talent reduction effect by inspiring ordinary people to continuously produce outstanding designs so that the truly outstanding design would not be buried.

After that, even if we split the profits of these costumes with the designer, the price we would have to pay would be much lower than hiring top designers. The cost of saving would be reflected in the price of the costumes.

Many people spoke about the brand value, may I know what is it?

If your so-called brand value is what people say, everyone says that its good, you think that its good, or you cant say what the brand value is. You can only talk about some superficial cultural heritage or the recognition of celebrities. Then, I think this brand value might be a show of vanity!

To be precise, the brands value should be a comprehensive image of the brand in the hearts of demanders. That includes the image, quality, culture, personality, and many other aspects that this brand brings to consumers. In other words, the so-called brands value is the value of a large number of consumers recognition of this brand.

Or rather, your recognition of a certain brands value represents a certain att.i.tude towards life.

When you think that expensive luxury goods might not improve in value but can bring you psychological satisfaction, it might mean that you are a person who is pa.s.sionate about showing your wealth to others.

When you think that daily necessities should be returned to their value and not be kidnapped by excessive marketing, choosing some affordable brands might mean that you are a person who values practicality and boycott consumerism, hoping to spend money on more meaningful things.

Of course, there are other situations. Perhaps its because youre too rich or too poor.

From this perspective, I think the brand value advocated by Luxury is a more correct and healthier brand value! All luxury brands are actually considering problems from the perspective of companies. They give the spirit of culture to the brand in various ways so that consumers can better cut their leeks. Only Luxury is a brand from the perspective of consumers, helping consumers resist the many methods of brainwas.h.i.+ng and inducing consumption by helping consumers to return the value of goods to their use.

This is the true meaning behind the creation of the luxury clothing brand by Slow Movement Studio!

Thats why everyone turned back to look at the game Tailoring and realized that it is no longer just a game. It is still the bridge between ordinary consumers and luxury clothing brands.

Every ordinary consumer can actually use this game to influence the Luxury clothing brand, and even the entire clothing brands consumer market. Here, consumers are no longer the leeks that obediently take out their waists and can be slaughtered at will. Instead, they can truly change all of this and decide their own fate!

Thats why I said that not only did the game Tailoring not walk into a dead end, but it was also exploring a brand new path!

On one hand, it polishes the quality of the game to the extreme and is willing to pay for the fun of some niche players. It is not a game that is not fun like what some people said. For those players who like to change the game, this game can be played for a lifetime!

On the other hand, it might be a game but it is constantly affecting reality. Not only does it link the game with the clothing brands in reality, but more importantly, it allows every gamer to partic.i.p.ate in the innovations of the clothing design and clothing brands in reality.

Many people say that games are the ninth form of art. We might as well think about what else this ninth form of art can do apart from affecting peoples mental world and making them feel happy?

Perhaps, the game that Slow Movement Studio is constantly exploring is combined with reality, making games into tools to modify reality. This path is the general direction of future game development!